Description
Further Details Title: Narrative Design and Authorship in Bloodborne Condition: New Description: In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne 's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics. Author: Madelon Hoedt EAN: 9781476672182 Country/Region of Manufacture: US Contributor: Matthew Wilhelm Kapell (Edited by) ISBN: 9781476672182 Format: Paperback Item Height: 229mm Item Length: 152mm Item Width: 10mm Genre: Computing & Internet Item Weight: 298g ISBN-10: 1476672180 Subtitle: An Analysis of the Horror Videogame Publisher: McFarland & Co Inc Release Date: 11/06/2019 Language: English Series: Studies in Gaming Release Year: 2019 Missing Information? Please contact us if any details are missing and where possible we will add the information to our listing.
Can Baran357
Absolutely loved this deep dive into Bloodborne’s storytelling! Madelon Hoedt masterfully breaks down the game’s eerie atmosphere, intricate lore, and brilliant narrative design. A must-read for fans who want to uncover the hidden layers of Yharnam’s haunting world. Perfect for both casual players and hardcore Soulsborne enthusiasts!